I'm not quite sure what the difference is/are between the two versions, except that Epyx probably tidied up the codes and tweaked play balance a little bit before the commercial release.įor those of you who've been living in caves for the past 25 years, or started your RPG adventuring with Diablo, here's my review of Jon Lane's Rogue, also on this site: In the morning you gather your sword, put on your armor, eat what is almost your last food and enter the dungeons.The only commercial release of dungeon-crawl classic Rogue, Epyx' version is 1.45, while Jon Lane's original release is 1.1. It is late at night so you make camp at the entrance and spend the night sleeping under the open skies. ![]() You set out on your way to the dungeons and after several days of uneventful travel, you see the ancient ruins that mark the entrance to the Dungeons of Doom. You say goodbye to family and friends for what may be the last time and head up the road. You are also outfitted with elf-crafted armor and given enough food to reach the dungeons. In preparation for your journey, you are given an enchanted sword, taken from a dragon's hoard in the far off Dark Mountains. Your reward for the completion of this task will be a full membership in the local guild, plus you are allowed to keep all the loot you bring back from the dungeons. ![]() Your task is to return with the Amulet of Yendor. As a test of your skills, the local guildmasters have sent you into the Dungeons of Doom. After much practice and sweat you have finally completed your training and are ready to embark upon a perilous adventure. You have just finished your years as a student at the local fighter's guild.
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